AI Insights · Timothy · July 2022
Top 5 Third Person Games in Kuwait Q2 2022: Performance Insights
Discover how the top third-person games performed on a unified platform in Kuwait during Q2 2022, with insights into downloads, revenue, and active users.
In the second quarter of 2022, the top five third-person games in Kuwait showed varied performance trends in terms of weekly downloads, revenue, and active users. Here, we provide a detailed look at each game's metrics, based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS saw a notable increase in weekly revenue, reaching about $2.2K in the week of May 23. The game experienced steady weekly downloads, with a significant peak at 7.9K in the last week of June. Active users also increased, climbing from around 73.8K at the start of the quarter to approximately 84.2K by the end.
Tall Man Run by SUPERSONIC STUDIOS LTD had a gradual rise in weekly revenue, hitting $34 in the week of May 23. Weekly downloads showed a peak of 10.1K in the same week, though they declined to around 4.3K by the end of June. Active users followed a similar trajectory, peaking at about 24.6K in late May before declining to around 14.3K by the end of the quarter.
PUBG MOBILE from Tencent Mobile International Limited maintained strong weekly revenue, with a high of approximately $151K in late April. Downloads were relatively stable, averaging around 3.7K to 4.2K per week. The active user base remained robust, starting at approximately 270.8K and ending at around 248K, despite some fluctuations.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED had a varied performance in weekly revenue, peaking at about $4.2K in mid-April. Weekly downloads fluctuated, reaching around 3.6K in the final week of June. Active users saw a decline from approximately 55.2K at the start of the quarter to about 48.6K by the end.
Race Master 3D - Car Racing from SayGames LTD experienced modest weekly revenue, with a peak of $224 in the last week of June. The game had steady weekly downloads, peaking at around 4.1K in late April. Active users showed a slight increase, growing from approximately 12.5K to about 14.7K throughout the quarter.
These insights, based on Sensor Tower data, provide a comprehensive view of the performance of top third-person games in Kuwait during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.